This design is well suited for games that balance combat, puzzles, and exploration, which Rise of the Tomb Raider and God of War do exceptionally well. Rise of the Tomb Raider most notably shares God of War’s semi-open-world design, presenting players with multiple Metroidvania-like areas in which the levels circle back on themselves and expand as you progress. Jotun is a slower game than God of War, built largely on exploration and light puzzle-solving, though it’s capable of ramping up the intensity with well-designed, challenging boss fights against massive Norse giants.Īvailable on: PS4, Xbox One, Switch, Wii U, PC | IGN’s Jotun review Rise of the Tomb Raiderįor fans of God of War’s semi-open-world design. It trades the realistic graphics of God of War for beautifully hand-drawn environments and characters, including iterations of Jormungar, Thor, Freya, Mimir, and Odin. Jotun offers a visually different exploration of Norse mythology. See more games like Assassin's Creed if you liked Valhalla.Īvailable on: PS5, Xbox Series X|S, PS4, Xbox One, PC | IGN’s Assassin’s Creed Valhalla review Jotunįor fans of God of War’s Norse mythology and/or boss fights. Valhalla’s bloody, melee-weapon-based combat may appeal to God of War fans, while those who enjoyed GoW’s RPG elements will find even more of the genre’s mechanics baked into Valhalla - skill tree, loot, side activities galore, and stat-affecting armor that can be upgraded through resource gathering and crafting. Many characters from the Nine Realms will be familiar to God of War players, including Odin, Loki, Thor, Freya/Freyja, and Tyr. Those who enjoyed the father-son dynamic of Kratos and Atreus will likely enjoy the parent-child-like dynamic of Joel and Ellie, as both games pair a morally questionable protector archetype with a vulnerable, wise-cracking teenager, and task the former with guiding the latter through a world of death and deceit.Īvailable on: Part 2: PS5, PS4 Part 1: PS5, PS4, PS3, PC | IGN’s The Last of Us Part 2 review Assassin’s Creed Valhallaįor fans of God of War’s Norse setting/mythological exploration, combat, and/or RPG mechanics.Īssassin’s Creed Valhalla took Ubisoft’s flagship series to Northern Europe against the backdrop of Norse mythology. The best-in-class narratives in both series are driven by well-written characters and the emotionally complex relationships they share. It’s a genre Sony and its first-party studios have mastered over the last two console generations, and no games embody that mastery more than God of War and The Last of Us. The Last of Us doesn’t share a lot in common with God of War from a setting or moment-to-moment gameplay perspective, though they can both be placed under the umbrella of thoughtfully designed, story-rich, technically marvelous, Sony-developed third-person action-adventure games. Cinematically, both games effectively employ a continuous, one-shot approach in service of elevated immersion.Įach character-driven narrative is bolstered by an excellent performance: Melina Joergens (Senua) and Christopher Judge (Kratos) each won Best Performance at The Game Awards, in 20, respectively.Īvailable on: Xbox Series X|S, PS4, Xbox One, Switch, PC | IGN’s Hellblade: Senua’s Sacrifice review The Last of Us Parts 1 & 2įor fans of God of War’s story, immersive world, and/or cinematic qualities. Like Kratos, Senua even carries and communicates with a decapitated head that swings from her hip.Īs for the gameplay, Hellblade and God of War share visceral third-person combat played from a tight, over-the-shoulder perspective. Senua’s journey takes her to Ninja Theory’s iteration of Helheim, a mythological realm that will be familiar to those who played God of War, with appearances from shared characters like Garmr and Surtr. Like Kratos in God of War (2018), Senua embarks on a perilous journey motivated by a deceased lover - a journey set within a similarly mythology-rich Norse world. Hellblade: Senua’s Sacrificeįor fans of God of War’s combat, Norse setting/mythological exploration, and/or story. So as we await news on the future of Kratos and Atreus, these are 7 games God of War fans may enjoy, whether you come to the series for its visceral third-person combat, inspired world design, compelling narrative, and/or exploration of Norse mythology. These games don't necessarily exceed the bar set by Santa Monica Studio, rather they share and successfully implement notable design and/or gameplay characteristics found in the recent God of War games. Naturally, comparing a game to God of War sets it up for failure, and in turn, sets you up for disappointment.
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