This really only proves to be true in the easiest levels. I figured it would completely mar an otherwise fun game. This seemed a bit ridiculous to me at first. If done correctly, you can literally score up to five goals at once, essentially leaving no game out of reach. If you can charge your shot long enough a meter will appear that demarcates how many balls will be fired at the goal and how quickly they will come in succession. ![]() Mega Strikes allow the captain to turn the tide of the game. While going through the nicely made tutorial, I was a bit worried about the Mega Strike ability being too decisive. If I had to describe the gameplay in a sentence, I would say it plays like the NBA Jam of soccer. ![]() All of these items have classic Nintendo properties and prove to be quite useful. You'll pick up, but are not limited to, green shells, red shells, bob-bombs, stars, and mushrooms. (Don't worry I'll explain that next.) If you do tackle successfully or execute powerful shots, you will be rewarded with weapons to aid you. If you're slow to take your opponent, out you will be Mega Striked to death. At least as important as offense is defense. Despite the importance of passing, the game also has character specific feints mapped to the D-pad which are very useful when timed right. This is a neat feature that rewards creativity, but unfortunately it also penalizes individual brilliance and first touch strikes. Passing the ball rapidly between your team members will change the aura surrounding the ball and make your chances of scoring increase accordingly. The play is fast and furious and full of tackling. Everyone who plays will have their favorite team setup, but those gamers that are better than everyone else will continue to win regardless of who makes up their team.Īfter team selection, the game begins. However, the basic premise remains the same: you can modify your team to suit your playing style. In Strikers, there are more options with more subtle differences. In Ice Hockey you had to choose between the fat enforcers, the average Joes, or the skinny Gretzkys. In this regard, the game feels a lot like Nintendo's classic Ice Hockey for the NES. Others are more agile, like Toad, and provide an offensive threat due to their speed and passing ability. Some Sidekicks, like Monty Mole, are defensive stalwarts that are great on the tackle and have a great shot, however he's very slow. Selecting your Sidekicks is also not particularly important. You'll be able to choose from defensive, offensive, power, playmaker, and balanced Sidekicks, all of which have their own Skill Shots. I would suggest selecting your favorite character and having some fun.Īfter settling on a captain, you have to decide on who will make up of the rest of your team. Neither skill level nor unique power moves really make a difference. Mario can grow to be Super Mario and flatten the competition. For example, Donkey Kong can pound the ground and cause opponents to fall over allowing him to win possession. Another aspect of each captain is their unique power move. ![]() His defensive ability and movement, however, is suspect. Mario's the all-around jack-of-all-attributes, while Wario is a powerful shooter and great passer. Each character has different skill levels divided between four attributes: movement, shooting, passing, and defense. You start the game by selecting a captain from the list of Nintendo standbys: Peach, Daisy, Mario, Luigi, Bowser, Yoshi, Wario, Donkey Kong, and Waluigi are all here. ![]() This is a simple party game that you and your buddies will get a kick out of for a number of hours. This is by no means a Mario-ified soccer sim. I say loosely because the crocodilian keepers can use their hands outside of the box, your players can score multiple goals with one shot, and often hands, mallets, and other implements are used while shooting. Strikers is loosely based on indoor soccer. The gameplay is the crux of the title however, and makes for a very nice experience overall. The graphics fall in line with other third party developed Mario titles, and the music and sound effects are lighthearted and fun but will probably grate on you. My initial impression of the game was not great, but after playing a bit and getting online I was pleasantly surprised. I'm not a big fan of Pokemon so this was my first opportunity to get online and have some fun with the little white box. Mario Strikers: Charged is here for the Wii and so is online play.
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